This is a great game, even though it is for 14+ our 9 year old enjoys playing too. A bit of strategy is used to publish theories on your alchemical formulas and gain the most repututation to win the game.
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This is a great game, even though it is for 14+ our 9 year old enjoys playing too. A bit of strategy is used to publish theories on your alchemical formulas and gain the most repututation to win the game.
Mandrake root and scorpion tail; spongy mushroom and warty toad — these are the foundations of the alchemist's livelihood, science, and art.
But what arcane secrets do these strange ingredients hide? Now it is time to find out. Mix them into potions and drink them to determine their effects — or play it safe and test the concoction on a helpful assistant! Gain riches selling potions to wandering adventurers and invest these riches in powerful artifacts. As your knowledge grows, so will your reputation, as you publish your theories for all to see. Knowledge, wealth, and fame can all be found in the murky depths of the alchemist's cauldron.
In Alchemists, two to four budding alchemists compete to discover the secrets of their mystical art. Points can be earned in various ways, but most points are earned by publishing theories – correct theories, that is — and therein lies the problem.
The game is played in six rounds. At the beginning of the round, players
choose their play order. Those who choose to play later get more rewards.
Players declare all their actions by placing cubes on the various action spaces,
then each action space is evaluated in order. Players gain knowledge by mixing
ingredients and testing the results using a smartphone app (iOS, Android, and
also Windows) that randomizes the rules of alchemy for each new game. And if the
alchemists are longing for something even more special, they can always buy
magical artifacts to get an extra push. There are 9 of them (different for each
game) and they are not only very powerful, but also very expensive. But money
means nothing, when there's academic pride at stake! And the possession of
these artifacts will definitely earn you some reputation too. Players can also
earn money by selling potions of questionable quality to adventurers, but money
is just a means to an end. The alchemists don't want riches, after all. They
want respect, and respect usually comes from publishing theories.
During play, players' reputations will go up and down. After six rounds and a final exhibition, reputation will be converted into points. Points will also be scored for artifacts and grants. Then the secrets of alchemy are revealed and players score points or lose points based on whether their theories were correct. Whoever has the most points at the end of the game wins.
The Dice Tower Seal of Excellence is a trademark of The Dice Tower, LLC and is used with permission.